Search found 23 matches
- 03 Jan 2008, 01:22
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
Let me get this...was a Poll and majority voted for the new changes, so what's your problem Dalai? This is democracy or you don't like that ? Was a poll ? Asked people? Aren't my changes... my own version has 1000 gold, I just helped because was requested, so keep that in mind Indeed...you just help...
- 29 Dec 2007, 00:55
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
You shouldn't confine voting time. I was active but haven't noticed it until now. I am not for increasing income. Playing with increased income for me will be even more not chalinging considering weak AI 1500 gold is for all, including AI. Isn't our fault that AI is poor, but if want, we can try in...
- 22 Oct 2007, 15:09
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
- 03 Oct 2007, 13:13
- Forum: Equilibris
- Topic: Revolutionary Idea: Remove PoI's from H4
- Replies: 47
- Views: 27969
- 02 Oct 2007, 01:43
- Forum: Equilibris
- Topic: Revolutionary Idea: Remove PoI's from H4
- Replies: 47
- Views: 27969
In Heroes IV we have an extra unit on the battlefield, The Hero. These Hero-Units are quite capable of destroying entire armies all by themselves, often with such a power that having regular units in your army is not needed anymore. My question is, what is all this? Gods of Might and Magic? The ide...
- 01 Oct 2007, 23:07
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
- 27 Sep 2007, 00:52
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
Sorry for keeping you all waiting for so long, I had my long earned vacation. 2 Omega: Changes that you typed in 1-st post of this topic are: 1. Trivial. 2. Unnecessary. I'll comment on 2-nd. Most things in the game that can yield income have a payback period of 8-10 days. That was the reason for c...
- 25 Sep 2007, 00:24
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
You have to think about what your changes are going to do to maps that have already been made. There are many maps that if you make it produce little or no gold you will make the map unwinable. That is not fair to the mapmaker or to the player. The mapmaker's maps are going to get poor ratings if s...
- 24 Sep 2007, 18:33
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
jeff wrote:In that spirit then, why not tie the city hall's gold production to difficulty level.Omega wrote:Incompatible mods? There is no mod, there is just some changes for testing purpose...Nothing more for now, please try to understand this.
You mean that on impossible level, City Hall to produce more gold?
- 23 Sep 2007, 12:52
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
Well, that is exactly the problem. We will end up with 2 incompatible mods, both bringing something we want to the game. The best solution to me would be that you get in contact with the Equilibris Team who can give you their changes to the game so that you can continue to help from that point. Giv...
- 23 Sep 2007, 11:42
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
- 23 Sep 2007, 10:32
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
- 23 Sep 2007, 10:31
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
Still, they dont have to be upset if others are willing to make some changes...The changes are for testing purpose for now and nothing more ;) Of course they wont be upset if people have new ideas and are willing to make improvment, but I think ppl will be upset if he makes all this nice changes an...
- 23 Sep 2007, 00:08
- Forum: Equilibris
- Topic: Price of PoI
- Replies: 34
- Views: 20817
Yep, making AI wiser would solved that nicely :D (and I think that IA originally knowing how to do that, here will be wrongly sorted priorites, could be that it's doing like last resort action? Never checked...) AI is the problem in Heroes IV and I'm very sorry because this game is better in some a...
- 23 Sep 2007, 00:00
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
power to moding h4 is big power, but be careful what you change if you want good game, the equilibris way is the good way, new work about h4, need use equilibris work...... Yes, as I said Equilibris Team did great things for Heroes IV :) Still, they dont have to be upset if others are willing to ma...
- 22 Sep 2007, 10:14
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
Hi Omega, congrat to your friends for such a generous contribution ;) What about change of PoI (Poition of Immortality). Can that be added like an option (on/off) I would bet that it could nicely accompany the City Hall increased production. :-D Eeee, still on topic, I guess changes of AI are still...
- 22 Sep 2007, 06:46
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
You only started this thread a few days ago, during the middle of a work week. Give them some time and I'm sure you'll get a response. Nothing is wrong with testing or doing anything to Equilibris on your own computer. What I was saying is that you shouldn't put out another version of Equilibris fo...
- 22 Sep 2007, 04:50
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
Did Equilibris team had permision from 3DO? How many know to change the game? Do you think that changes made by him has something to do with Equilibris? Is his work and he choosed last Equilibris Mod because is more recently, but he can make the changes into original game as well . Ok, I dont want ...
- 21 Sep 2007, 20:43
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
My friend likes to work alone(at least that he told me) momentanly and he is prepared to help Equilibris if the want his help, but until then he can make some changes and and if they are good, the changes can be implemented into the next Equilibris release. I can understand that, but here is the pr...
- 21 Sep 2007, 14:19
- Forum: Equilibris
- Topic: Changes into last Equilibris Mod(testing purpose for now)
- Replies: 78
- Views: 42487
What about Chaos magic? The main complaint about it is that direct damage spells are rendered very much useless in later stages of the game, when large armies take the stage. One good solution I saw was to make those spells' damage output increase exponentially, or relative to the hero's level. Wha...