Search found 39 matches
- 22 Dec 2010, 18:25
- Forum: Might and Magic
- Topic: MMTNO second tech demo
- Replies: 22
- Views: 15074
Re: Patch to MMTNO second β
For those who interested... I've edited some scripts to fix playability. [...] Please check and suggest. We at the MMTNO team are amazed! You found enough time to understand our scripting system and even make patches that fix errors which we didn't find. You're brilliant and very talented, indeed! ...
- 23 Apr 2010, 23:59
- Forum: Might and Magic
- Topic: Might and Magic the New Order???
- Replies: 5
- Views: 3231
- 23 Jan 2010, 12:32
- Forum: Might and Magic
- Topic: MMTNO second tech demo
- Replies: 22
- Views: 15074
- 22 Jan 2010, 01:08
- Forum: Might and Magic
- Topic: MMTNO second tech demo
- Replies: 22
- Views: 15074
MMTNO second tech demo
Second tech demo released Friday 22 January 2010 We're proud to release our second tech demo to the public. This version includes some of our new engine features, including: saving/loading, advanced terrain textures, background music, many bugfixes and so on... We're planning also to publish several...
- 03 Nov 2009, 22:41
- Forum: Might and Magic
- Topic: Might & Magic Open Source Project
- Replies: 31
- Views: 17201
- 29 Oct 2009, 23:06
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
Thats good because demo give me feelings of claustrophobic linear game, great thing in mm was huge world and freedom of actions. For the demo we had to create some small map, so we had to limit the movement. Demo contains only few simple sample-quests, so it would be too easy and quick with that fr...
- 24 Oct 2009, 15:22
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
- 22 Oct 2009, 11:09
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
Not only hear. Now you can watch the news!
Picture: Multi-textured terrain
http://www.mightnmagic.glt.pl/
Picture: Multi-textured terrain
http://www.mightnmagic.glt.pl/
- 15 Aug 2009, 10:54
- Forum: Might and Magic
- Topic: what happen to MMTNO website?
- Replies: 2
- Views: 2349
- 04 Aug 2009, 19:03
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
Site update, some information about the game, our plans, and progress have been published:
http://www.mightnmagic.glt.pl/
http://www.mightnmagic.glt.pl/
- 29 May 2009, 11:39
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
Inside mine map disappear, its transparent window Indoor minimaps aren't implemented yet, and this will have to wait some longer time... Dead rats are still obiects which collide to living monsters Do you consider this as a bad feature? Afrer few party deaths game become very slowly We'll check thi...
- 26 May 2009, 11:22
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
- 24 May 2009, 23:21
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
- 26 Jan 2009, 12:08
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
- 24 Jan 2009, 20:17
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
- 23 Jan 2009, 15:52
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
The function will look like this: { ActivateVariant(0); ActivateVariant(10 or 11 or 12 or 13); (depending on main line quests state) if (have the item) ActivateVariant(1); return 20 or 21 or 22; (depending on promotion quests state) } About the greeting text: Since only one variant of text can be s...
- 18 Jan 2009, 13:05
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
- 17 Jan 2009, 23:16
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
- 10 Jan 2009, 13:09
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
Re: My list of suggestions and bugs.
Suggestions: 1) Make keyboard equivalents for some mouse commands. During party creation it would be very comforting to choose persons with 1-4 keys, to navigate the attributes table with arrow keys, and to spend and return bonus points with gray + and gray -, resp. Also during gameplay, it's usefu...
- 09 Jan 2009, 23:48
- Forum: Might and Magic
- Topic: M&M: The New Order (MMTNO)
- Replies: 78
- Views: 39105
Now our biggest problem is lack od 3d modellers and music composers/sound engineers. Without them, we won't be able to create many good-looking models, especially monsters - as you can see there are now only 2 types of them (excluding peasants). And without music composers - we won't have any sounds...