Search found 3 matches

by mshuster
23 Jan 2008, 05:58
Forum: Modcrafting Guild
Topic: Heroes of Axeoth: H3/H4 heroes to H5 conversion
Replies: 7
Views: 12671

Using this Mod with RMG maps

This mod actually makes XL random maps playable. I had the bug where the in-program RMG doesn't work properly, but I can open up the TOE map editor and run the RMG packaged there. Set for 5 or 6 players on an XL map, then choose which faction you want to play. Go into the map setting and ally all th...
by mshuster
09 Jan 2008, 04:45
Forum: Mapmaking Guild
Topic: Limiting AI's number of heroes
Replies: 2
Views: 2163

Limiting AI's number of heroes

I was hoping to help limit some of the AI's turn times by limiting the total number of heroes they could have. I tried the tavern options of allowedheroes, but couldn't quite work out how to make it function properly. Can someone please give some advise as to how to create a hard cap on the number o...
by mshuster
04 Jun 2007, 13:45
Forum: Heroes V-VI
Topic: Possible Crash fix
Replies: 0
Views: 1109

Possible Crash fix

After playing smoothly for several months, HOF 2.1 started freezing my computer in a seemingly random manner while playing. The freeze could happen on any screen at any time, and I was unable to alt-tab or ctrl-alt-delete to get out, so would always have to hard restart. I remembered a fix for some ...

Go to advanced search