Search found 3 matches
- 23 Jan 2008, 05:58
- Forum: Modcrafting Guild
- Topic: Heroes of Axeoth: H3/H4 heroes to H5 conversion
- Replies: 7
- Views: 12671
Using this Mod with RMG maps
This mod actually makes XL random maps playable. I had the bug where the in-program RMG doesn't work properly, but I can open up the TOE map editor and run the RMG packaged there. Set for 5 or 6 players on an XL map, then choose which faction you want to play. Go into the map setting and ally all th...
- 09 Jan 2008, 04:45
- Forum: Mapmaking Guild
- Topic: Limiting AI's number of heroes
- Replies: 2
- Views: 2163
Limiting AI's number of heroes
I was hoping to help limit some of the AI's turn times by limiting the total number of heroes they could have. I tried the tavern options of allowedheroes, but couldn't quite work out how to make it function properly. Can someone please give some advise as to how to create a hard cap on the number o...
- 04 Jun 2007, 13:45
- Forum: Heroes V-VI
- Topic: Possible Crash fix
- Replies: 0
- Views: 1109
Possible Crash fix
After playing smoothly for several months, HOF 2.1 started freezing my computer in a seemingly random manner while playing. The freeze could happen on any screen at any time, and I was unable to alt-tab or ctrl-alt-delete to get out, so would always have to hard restart. I remembered a fix for some ...