Search found 7 matches

by grindcardoso
03 Mar 2007, 10:36
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 251697

Thanks for the tip. For "hidden Pitlord" I mean that I want the player to search for it and kill it. As long as the bridges will have as many guardians as the hidden Pitlord, the player could pass through them much easier if the Lord is dead. I thought I could do this way: function grow() ...
by grindcardoso
02 Mar 2007, 15:34
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 251697

Gurizada ("hey guys" in portuguese), Another question for the experts in mapmaking: On the map I have three bridges, and a stack of Pit Lords hidden somewhere, I want to fortify the bridges also with Pit Lords, but trick are two: 1) The bridge keepers must have the same amount of creatures...
by grindcardoso
25 Feb 2007, 01:18
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 251697

I think I´ve made something stupid, people. You know when you browse in the toolbar where there are the "objects" to be put on the map´s surface? I don´t know what I did wrong, but, well the "objects" in the toolbar are gone... as simple as that, nothing appears on the right side...
by grindcardoso
22 Feb 2007, 15:22
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 251697

Well, I was very excited about the possibility of making my own campaign. I´ve followed all the instructions posted by Neckie on http://elrath.com/forums/index.php?showtopic=615, but guess what, it didn´t work. I put all my map files and the campaign files in the "C:\Program Files\Ubisoft\Heroe...
by grindcardoso
15 Feb 2007, 01:27
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 251697

Scripts work nomally in RMG maps.
And, thank you very much. Both of your tips worked perfectly!
by grindcardoso
14 Feb 2007, 09:52
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 251697

Thanks! I´ll try it today as soon as I get home... Another question: When I try to invoke a Message Box in a Random Generated Map, the .txt file is saved in a directory like this "Maps/RMG/132.456.4546.14598/ xxx.txt", and well, it doesn´t work at all. When a do the same thing in a fully c...
by grindcardoso
13 Feb 2007, 18:44
Forum: Mapmaking Guild
Topic: [H5 EDITOR] Troubleshooting topic
Replies: 579
Views: 251697

I have an unusual question about scripts: Has anyone tried to make a player to win when a given hero dies? I´ve used this weird script below, unsucessfully: function dead(heroname) while IsHeroAlive("hn") do if IsHeroAlive ("hn") == nil then win(); sleep(10) end; end; StartThread...

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