Search found 21 matches
- 11 Apr 2015, 20:25
- Forum: Heroes I-IV
- Topic: Heroes I-IV Edition Guide / Autorun Screen Gallery
- Replies: 58
- Views: 81864
You might be hearing things, because I looked at them in spectrum mode too, and saw no points of increased energy. I'm sure for 43 (47/48 sec) and 44 (56/57 sec) so they should appear graphically, but it might interest only one channel. These two clicks are really really little so it's not really a...
- 09 Apr 2015, 20:47
- Forum: Heroes I-IV
- Topic: Heroes I-IV Edition Guide / Autorun Screen Gallery
- Replies: 58
- Views: 81864
GreatEmerald SpinalBlood What can you say about this CD image (PM)? About the clicks, while I was testing different homm1 windows versions I obtained for temporary testing (like i said in my prevoius post), I listened to the tracks and they all had different click problems on different tracks like ...
- 03 Apr 2015, 17:29
- Forum: Heroes I-IV
- Topic: Heroes I-IV Edition Guide / Autorun Screen Gallery
- Replies: 58
- Views: 81864
Yes, I also tried to convert the dos .62s files with a program called Goldwave, and it seems the terrain tracks have a bit less ambience sound than the cd audio version. Definitelly a different version even without the fade-in/outs but I think ironically the dos tracks are less louder without these ...
- 16 Sep 2014, 11:30
- Forum: Heroes I-IV
- Topic: Any Maps from the Original HoMM1?
- Replies: 13
- Views: 10262
While I have no illusions that many people are champing at the bit for more Heroes I maps, I was browsing forums because I recently decided to play HOMM again, and was reminded that I had, somewhere (took me a couple of days to find), a CD-ROM with a good number of maps for the first game. It was t...
- 12 Sep 2014, 09:14
- Forum: Heroes I-IV
- Topic: Heroes I-IV Edition Guide / Autorun Screen Gallery
- Replies: 58
- Views: 81864
No im not talking about fan made patch. Im talking about ORIGINAL game files and hidden original game properties. When you install game (for example im installing it from Platinum collection) we can find such dll's in game folder: audiere.dll and SMACKW32.DLL in Homm1 and MSS32.DLL , audiere.dll an...
- 02 Jun 2008, 18:23
- Forum: Heroes I-IV
- Topic: Heroes 3: music quality
- Replies: 3
- Views: 2421
- 01 Jun 2008, 14:16
- Forum: Heroes I-IV
- Topic: Heroes 3: music quality
- Replies: 3
- Views: 2421
Heroes 3: music quality
Hi, I always wondered about this thing I have Homm3 music as mp3 files in one of the subfolders (well everyone has I guess), which I enjoying listening to sometimes But I noticed the quality is far superior than when they are sounded inside the game. The mp3 info says the quality is 44100 hz, but I ...
- 24 Sep 2007, 20:31
- Forum: Heroes I-IV
- Topic: Heroes 3: List of original maps
- Replies: 30
- Views: 57261
- 24 Sep 2007, 16:59
- Forum: Heroes I-IV
- Topic: Heroes 3: List of original maps
- Replies: 30
- Views: 57261
Thx everyone for the replies, I found that I'm missing these maps (if I'm not wrong), I'll search them on net, they should be easy to find. FortuneTeller.h3m Marketplace.h3m Myth and LegendA.h3m SEVEN3.h3m While I have a couple not present in pol's list (bonus maps?) Adventures of Jared Haret.h3m Go...
- 24 Sep 2007, 16:07
- Forum: Heroes I-IV
- Topic: Heroes 3: List of original maps
- Replies: 30
- Views: 57261
- 24 Sep 2007, 16:03
- Forum: Heroes I-IV
- Topic: Heroes 3: List of original maps
- Replies: 30
- Views: 57261
This is my current map folder: 04/03/2000 17.05 47.439 A Viking We Shall Go Allied.h3m 25/02/2000 15.02 47.404 A Viking We Shall Go.h3m 25/02/2000 15.04 9.373 A Warm and Familiar Place.h3m 21/02/2000 12.25 10.315 Adventures of Jared Haret.h3m 28/03/1999 00.52 29.429 All for One.h3m 01/03/2000 12.16 ...
- 24 Sep 2007, 13:29
- Forum: Heroes I-IV
- Topic: Heroes 3: List of original maps
- Replies: 30
- Views: 57261
- 23 Sep 2007, 23:30
- Forum: Heroes I-IV
- Topic: Heroes 3: List of original maps
- Replies: 30
- Views: 57261
Heroes 3: List of original maps
Hi, I just installed Homm3 Complete, and I want to play every map and campaign of the game But I want to have a clear point, during "the advancement", about which map I already won so a complete list of homm3 maps + expansion maps would be useful (of course only the original ones and not t...
- 25 Jul 2007, 13:23
- Forum: Heroes I-IV
- Topic: The price of loyalty campaign: final map
- Replies: 16
- Views: 6507
217 Bone Dragons sounds about right. I don't think you were moving too slowly. I made full use of the Battle Garb as well as Mass Slow, Resurrect True and Dimension Door. My main army (you really don't need more than one) consisted of Titans, Archmagi, Crusaders, War Trolls, and either Phoenixes or...
- 25 Jul 2007, 13:14
- Forum: Heroes I-IV
- Topic: The price of loyalty campaign: final map
- Replies: 16
- Views: 6507
Thx for the tips anyway I succesfully win it; the dragons were a total number around 800 this time and the main enemy hero had 489! But I attemped to conquer one of the castles and then escape with dimension door, so the hero usually splitted the dragons, repeat until they were beatable; I could han...
- 21 Jul 2007, 22:21
- Forum: Heroes I-IV
- Topic: The price of loyalty campaign: final map
- Replies: 16
- Views: 6507
The price of loyalty campaign: final map
Hi, I was trying to win the final map of the first campaign of HOMM2POL (which is infact named, the price of loyalty
)
But is there a way to do it? In the time that I'm able to have 20 titans I enter a teleport lith and face an hero with 217 bone dragons, now that is f***ing ridicolous
Any hints?
![smile :)](/forums/images/smilies/smile9.gif)
But is there a way to do it? In the time that I'm able to have 20 titans I enter a teleport lith and face an hero with 217 bone dragons, now that is f***ing ridicolous
Any hints?
- 01 Mar 2007, 16:18
- Forum: Heroes I-IV
- Topic: Heroes 2 Opera: prevent restart?
- Replies: 5
- Views: 2998
- 11 Nov 2006, 09:30
- Forum: Heroes I-IV
- Topic: Heroes 2 Opera: prevent restart?
- Replies: 5
- Views: 2998
- 03 Nov 2006, 18:26
- Forum: Heroes I-IV
- Topic: Heroes 2 Opera: prevent restart?
- Replies: 5
- Views: 2998
Heroes 2 Opera: prevent restart?
Hi all, I want to know if a certain thing is possible in Homm2. I noticed that the cd audio tracks works different themselves, the terrain themes pause when the event that makes them change is incoming, and when the terrain are regained they continued from the last point. But that isn't working for ...
- 15 Oct 2006, 07:32
- Forum: Heroes I-IV
- Topic: Homm2: Video card problem?
- Replies: 3
- Views: 2372