Playing as Wizard on 8 player skirmish map Irresponsible War (and lost on Heroic!
)
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My Golems died from poison damage from Shades
--> Ok, I see that the Shades "poison" is actually dark magic damage. That may explain it....
* AI attacked my empty scout hero and game locked up on stained glass loading screen
* Enemy attacking units still show as "covered" when inside castle walls during a siege
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Cast blizzard. Units advanced and then on next two turns, defended in blizzard instead of advancing. One was in full damage range of my Cabirs
--> Ok, I think I had reduced their movement to zero with Blizzard and then Ice Strike. Fixed
* Same battle, I opened my spell book to cast a spell. All of my spells said "Already cast an adventure spell today". I had 16 mana at the time. I also couldn't do direct attack. I could click the sword, but couldn't target anything. Next combat turn was back to normal.
* With Academy Hero Minasli, I was offered "Frosbite" on level up. On hovering over frostbite with my mouse it said #textfield. On her skill wheel, she isn't able to get Grandmaster level Water (for Frostbite). Although, I think she should since Water is her specialty.....but not sure if that is really a bug or not
* Minasli with Minotaur's Axe is doing crazy direct damage. At lvl 24 currently, she his doing 3726 direct damage per hero attack. I can't figure out why she is doing so much, I am guessing some bug with Minotaur's Axe
* My Necro army keeps getting "Deep Freeze" applied to it when choosing to defend. This limits their movement, but they don't take any damage. I have the "Ice Strike spell", but no artifact that has that effect.
Dell i7 laptop, 1G Quadro 1000m, 8G RAM