Creature will perform two Melee Attacks instead of one against the same target next attack (at least one friendly
creature from this friendly stack must be killed before this rune can be placed on it).
Cost: 1o
Rune of Charge
Creature speed increases by 100% untill the end of the turn.
Cost: 1w
Level II
Rune of Exorcism
Dispels all the negative effects imposed on the creature (only those that can be dispelled basically).
Cost: 1s
Rune of Magic Control
Creature will have a chance to steal random positive effect imposed on the enemy target in attack once.
Cost: 1g
Level III
Rune of Elemental Immunity
Creature gets immunity to two random magical elements until the end of combat.
Cost: 1m
Rune of Etherealness
Creature gets incorporeality for one turn.
Cost: 1c
Level IV
Rune of Resurrection
Ressurects 40% of killed creatures in the stack.
Cost: 1o 1g
Rune of Thunderclap
Selected creature will have a chance to inflict the Thunderclap effect to the enemy in attack once (the target will
lose its Initiative).
Cost: 1w 1m
Level V
Rune of Battle Rage
Creature will have a chance to perform a Melee Attack against all nearby enemies once (no retaliation).
Cost: 1o 1c
Rune of Dragonform
Creature gets +100% to its Defense, +100% to its attack and +50% to magic-proof for one turn (doesn’t work
for Dragons).