Yo
With this tool you can view M&M 6-8 MAPS
unpack into game folder and launch mm_mapviewer.exe
Check it out
Emerald Island
Download tool here
http://angel-death.newmail.ru/MM/mm_mapviewer.rar
Settings:
[Video]
Width = 800 - resolution
Window = 1 1 - window mode 0 - fullscreen
Freq = 75 display frequency
Bpp = 32 color depth
[Game]
mapname = maps/d01.blv - map loaded on start
keys:
WSAD - move
SHIFT - +speed
L - load map
ESC - quit
P - toggle portals (only blv maps)
MOUSE1 - select BModel (only ODM maps)
MOUSE2 - select Face
h - hide/show selected bmodel
j - reset hided bmodels
Might and Magic 6-8 Map Viewer
- UndeadHalfOrc
- Titan
- Posts: 1363
- Joined: 13 Mar 2007
Awesome, thanks!
The "L" key doesn't work for me (it freezes), but it's a minor inconvenient, since I can change the file in the config.ini and I have all the file names in mapstats.txt
I urge anyone trying out this viewer to open the Hall of the Fire Lord in MM6 (D04.blv) or Tomb of Varn (Pyramid.Blv), those dungeons are complex and have multiple floors / layers.
The "L" key doesn't work for me (it freezes), but it's a minor inconvenient, since I can change the file in the config.ini and I have all the file names in mapstats.txt
I urge anyone trying out this viewer to open the Hall of the Fire Lord in MM6 (D04.blv) or Tomb of Varn (Pyramid.Blv), those dungeons are complex and have multiple floors / layers.
Your welcome
I hope someone will make a good mm6-8 map editor in the future
Angel made this tool. You could contact him with:
ICQ: 44577512
Email: angel_death@mail.ru
I hope someone will make a good mm6-8 map editor in the future
Angel made this tool. You could contact him with:
ICQ: 44577512
Email: angel_death@mail.ru
Last edited by asterix15 on 11 Sep 2007, 17:37, edited 2 times in total.
Cool stuff!
I think we'll se some MM6-8 map EDITOR in next few months, because many people have prooven, that they know everything about map formats of these games :-)
The strangest thing i noticed about MM7 maps is, that the castle in The Pit is not another dungeon map, but it's connected with the map of one of the pits. Very strange thing for a MM7 engine
I think we'll se some MM6-8 map EDITOR in next few months, because many people have prooven, that they know everything about map formats of these games :-)
The strangest thing i noticed about MM7 maps is, that the castle in The Pit is not another dungeon map, but it's connected with the map of one of the pits. Very strange thing for a MM7 engine
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- Peasant
- Posts: 60
- Joined: 02 May 2007
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