Planescape: Torment

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Gljivko a.k.a Vortex
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Planescape: Torment

Unread postby Gljivko a.k.a Vortex » 28 Apr 2006, 00:51

Anyone here played the best RPG game ever made? Well maybe not the best (Baldur's Gate and Fallout are perfect also) but definately the game with the best and most original story ever told ;)
If yes, what character your Nameless One was? I finished as mage (2 times) and fighter,I also tried as a thief but never finished.
And the endings were very emotional :cry: ahh, why don't we have such good RPG's these days?

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DaemianLucifer
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Unread postby DaemianLucifer » 28 Apr 2006, 01:22

My first was a pseudo mage fighter,second one was the best mage ever.I tried one more mage and a fighter,but didnt finish.Alas,the part outside the city of doors is a bit rushed though.Besides that small flaw,this game is really one of the best games ever.

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Re: Planescape: Torment

Unread postby Psychobabble » 28 Apr 2006, 04:05

Gljivko a.k.a Vortex wrote:Anyone here played the best RPG game ever made? Well maybe not the best (Baldur's Gate and Fallout are perfect also) but definately the game with the best and most original story ever told ;)
Best RPG ever? Best game ever fullstop is more like it :). And, yes, they don't make em like they used to, unfortunately.

And my character was a fist-fighter dude, can't remember the class exactly.

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Unread postby Gaidal Cain » 28 Apr 2006, 08:08

I've played it through a couple of times as mages. Not boring, because there's so damn much to do in the game- first few times, I couldn't unlock Dakkons' powers, for example. And it really is one of the best games I've played, and definately the best RPG.
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Unread postby Vlad976 » 28 Apr 2006, 13:13

I played as a fighter. Never actually finished the game tho, cd somehow got scratched up. Couldn't go beyond a certain point.
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Unread postby Robenhagen » 28 Apr 2006, 13:45

Agree that this is definetely one of the best games I ever played. The universe is huge, amazing and well documented, probably because the AD&D planescape world is so well built. Thinking about now, I actually feel like playing it again :D

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Unread postby Psychobabble » 28 Apr 2006, 22:30

Vlad976 wrote:I played as a fighter. Never actually finished the game tho, cd somehow got scratched up. Couldn't go beyond a certain point.
you gotta get your hands on a working version, the end of the game is awesome :). What can change the nature of a man?

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Unread postby DaemianLucifer » 28 Apr 2006, 22:37

I just remembered one of the best stories you can find in the game:

A man sits on a rock near some road.He has no clue how he got there,what hes doing there,neither who he is.Suddenly a hag appears in fron of him:

"So whats your third wish?"
"My third wish?"
"Yes.You already made two,now tell me your third so I can go"
"Tell me who am I"
"Funny.That was your first wish"

Later,you find out that it surely must be connected with you.

Oh,and in how many ways did you finish the game?I tried all of the them :D

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Unread postby Gljivko a.k.a Vortex » 28 Apr 2006, 22:59

DaemianLucifer wrote:I just remembered one of the best stories you can find in the game
For me, one of the best moments was memory of Nameless One and Morte at Pillar of Skulls. It was so good and very emotional dialog.

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Unread postby Vlad976 » 29 Apr 2006, 02:21

Psychobabble wrote:What can change the nature of a man?
A scratched up cd that won't let somebody finish the game. ;)
Simmons: I think you’re asking me if these computers store all the data on Red and Blue armies?
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Unread postby Psychobabble » 29 Apr 2006, 02:27

Vlad976 wrote:A scratched up cd that won't let somebody finish the game. ;)
Well, it would have turned me into a murderous psyko :).

And I think the best answer in the context of the game is death. What do others think? it was kind of the whole point of the game.

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DaemianLucifer
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Unread postby DaemianLucifer » 29 Apr 2006, 02:35

No,you missunderstood!The real answer is love!Love for life,that is :devil:

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Unread postby Psychobabble » 29 Apr 2006, 03:27

DaemianLucifer wrote:No,you missunderstood!The real answer is love!Love for life,that is :devil:
I must admit that my memory is hazy, but that was the answer you ended up giving in the final scenes, wasn't it? I remember thinking at the time that death was a better answer, because it was only after dying so many times that the nameless one was able to change his nature.

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Unread postby Gaidal Cain » 29 Apr 2006, 07:43

Psychobabble wrote:I must admit that my memory is hazy, but that was the answer you ended up giving in the final scenes, wasn't it? I remember thinking at the time that death was a better answer, because it was only after dying so many times that the nameless one was able to change his nature.
So you're saying that a normal person, who won't ever have his mortality ripped off, is doomed to ever stay the same? Seems a rather bleak outlook if you ask me.
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Unread postby Psychobabble » 30 Apr 2006, 08:33

Gaidal Cain wrote:So you're saying that a normal person, who won't ever have his mortality ripped off, is doomed to ever stay the same? Seems a rather bleak outlook if you ask me.
The game's rather bleak :). I mean when you encounter a paladin who is so comitted to the idea of law and order that he can be, er, encouraged to commit suicide for not being able to prevent sin in the world, and where two massive civilisation-types are engaged in an epochs-spanning neverending war, I feel like the game (and, indeed, the planescape universe) has a fairly strong undercurrent of fatalism.

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Unread postby magritte2 » 11 May 2006, 02:06

Torment was brilliant. One of the things I remember most vividly is when you're in the Civic Festhall and you learn how you manipulated Deionarra prior to your last trip to the Fortress of Regrets. Strictly as a game, it might not be the best ever, but the quality of the writing was extraordinary.

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Unread postby Ethric » 12 Jun 2006, 02:17

So, just started playing this now, for the first time... it does seem like quite a hack\slash to me. I got to the part with the Dead Nations (lot of skeletons, zombies and ghouls living underground protecting thmeselves and other corpses from corpsethiefs and wererats). Lot of huge battles so far where I have to try to draw out a few enemies at the time. Those flying head things, wererats, ruffians, all creatures that attack on sight. The wererats even turned on me the second I left after being captured, even though I had presumeably convinced them that letting me go was the smart thing.

Guess I have to browse some guides before continuing. There doesn't seem to be a single piece of armour anywhere so far, running around naked is a bit daft. And some more people in my party except for Morte would come in handy in said huge battles.
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Unread postby Psychobabble » 12 Jun 2006, 02:44

Ethric wrote:So, just started playing this now, for the first time... it does seem like quite a hack\slash to me.
It really isn't, once you get into it. Also, dying isn't much of a problem as you just re-appear in the crypt :).

by the way, if you have the time the best way to really appreciate the game (imo) is to play it through once without any walkthroughs and then again using a walkthrough to pick up on all the things you missed out on. This will probably be a lot of things, even if you've been pretty diligent!

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Unread postby Ethric » 12 Jun 2006, 02:59

But you still need to get past what killed you.

By the way, do you get any armour? In most games it's common to toss you some weak rags or basic stuff relatively early, but I have'nt found any here.
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Unread postby Psychobabble » 12 Jun 2006, 03:04

Sorry, it's been too long, can't remember. I think I played a HTH fighter who was mainly protected with tattoos :). The game's reasonably open ended, you sure there's no where else you can go in the interim?


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