Unread postby Groovy » 19 Feb 2015, 06:24
I'm not really keen on buying it. Partly because the reviews weren't all that kind to it, and partly because it is a collectible card game. From what I've read, it plays very differently from Heroic because of the card factor (Heroic uses cards purely for information).
I used tile size of 3.5 cm in diameter up to map 3, and 4.5 cm from map 4. 4.5 cm is probably too big, but I find it handy for prototyping because it's easy to see everything. Also, Heroic tiles need to be able to contain a unit token and several counters (faction, quantity, unit/race), so I wouldn't want to make them much smaller. H4 was heavily criticised in the reviews for using tiles that were too small.
The irregularly shaped tile clusters that can be arranged in multiple combinations look pretty cool. I'll have to try that. How do they implement the unexplored terrain shroud, though?