Thanks ... and good Ancient Lords.Templayer wrote:I am fine with friends and Czech people calling me Temp. One Czech guy once tried saying "Templayer" and skipped the "m", and the resulting pronunciation was identical to that of "teplej", which is a sometimes derogatory term for a gay person. From that point onwards, all Czech people that cannot do proper English pronouncing can call me just "Temp".SpectralDragon wrote: Like Roticet, he called you "temp", with the small starting letter. I'll only call you that if you're fine with it. Bloody temp folders, arrrrghh!
Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- SpectralDragon
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Yes?
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Templayer wrote: I am fine with friends and Czech people calling me Temp. One Czech guy once tried saying "Templayer" and skipped the "m", and the resulting pronunciation was identical to that of "teplej", which is a sometimes derogatory term for a gay person. From that point onwards, all Czech people that cannot do proper English pronouncing can call me just "Temp".
To avoid confusion - I Sexually Identify as an Attack Helicopter I am manSpectralDragon wrote: I actually called him (or her, just in case. I already had people be pissed off at me for "guessing" their gender wrong because masculine is also the gender-neutral pronoun! Then what, mad people, should I then call you the same way Ashan Orcs call each other or what (since they HATE pronouns according to Ashan lore and yes, I actually checked that thanks to one gem of an Ashan-placed game called Dark Messiah)???) that because I couldn't remember the username in entirety, so I went with the short version of it I've found sensible.
"Trpe!" And no worries, even my AMERICAN friends call me Spectra nowadays, so I'm totally fine being called that. Much nicer one than being called any of my previous nicknames here on the Web, one of them being "Goldie". I was a much weirder person in the past there.
Like Roticet, he called you "temp", with the small starting letter. I'll only call you that if you're fine with it. Bloody temp folders, arrrrghh!
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
https://www.celestialheavens.com/forum/10/8144Jezebeth Noir wrote:Btw he's warlock in Heroes 2. Does it means that druids should get a dark magic skill?Templayer wrote: Something like what Archibald is. He teaches GM in Dark Magic. Yet he is not a Liche. And he is not a priest of the dark either.
He is a Master Necromancer.
Looks like XEL II from Horn of the Abyss crew thinks that Archibald is actually a dual-class (Master) Necromancer / Warlock.
Last edited by Templayer on 13 Jul 2019, 17:26, edited 1 time in total.
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- SpectralDragon
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Ok, got it.Maslyonok wrote:To avoid confusion - I Sexually Identify as an Attack Helicopter I am man
Lots of Ashan Orcs, at least in DM, seem to identify themselves as Attack Helicopters though, seeing how many times I saw them spin like Beyblades when they were falling to their deaths.
Last edited by SpectralDragon on 13 Jul 2019, 19:39, edited 3 times in total.
Yes?
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Wait... for all those years.... YOU HAVE BEEN A GIRL THE ENTIRE TIME?SpectralDragon wrote:Ok, got it. I'm a she, but I'm totally fine being called a man as well because the Internet isn't too kind to females if they reveal themselves when it comes to gender, at least from my experiences. ^^;Maslyonok wrote:To avoid confusion - I Sexually Identify as an Attack Helicopter I am man
That's like the reverse of what happens on the internet. HAVE MY BABIES!
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
I'm too stunned a littleTemplayer wrote: Wait... for all those years.... YOU HAVE BEEN A GIRL THE ENTIRE TIME?
That's like the reverse of what happens on the internet. HAVE MY BABIES!
Well, your fears are not completely groundless, I want to noteSpectralDragon wrote: Ok, got it. I'm a she, but I'm totally fine being called a man as well because the Internet isn't too kind to females if they reveal themselves when it comes to gender, at least from my experiences. ^^;
Lots of Ashan Orcs, at least in DM, seem to identify themselves as Attack Helicopters though, seeing how many times I saw them spin like Beyblades when they were falling to their deaths.
Mmm, Dark Messiah, llove it!
- SpectralDragon
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Yeah and hey, aren't custom characters like Dracoliches, Minotaur Liches, Minotaur Zombies and whatnot considered "babies" by now? We did create them together after all with some help from Jamesx, me doing the graphics and you doing the voices, with Jamesx breathing them life.Maslyonok wrote:I'm too stunned a littleTemplayer wrote: Wait... for all those years.... YOU HAVE BEEN A GIRL THE ENTIRE TIME?
That's like the reverse of what happens on the internet. HAVE MY BABIES!
Well, your fears are not completely groundless, I want to noteSpectralDragon wrote: Ok, got it.
Lots of Ashan Orcs, at least in DM, seem to identify themselves as Attack Helicopters though, seeing how many times I saw them spin like Beyblades when they were falling to their deaths.
Mmm, Dark Messiah, llove it!
As you can see here. I've played enough FPS games to know this as well, thus generally I'm quiet about that and just let people drive their hardbass trains (which, btw, is an actual thing on YouTube ), ha ha ha ha ha!
Ditto, still playing it each December and basically trying to discover just what sort of stuff you can do. Just last year I discovered that you can spare one of the bosses you have to fight to progress (not telling more because of spoiler reasons) and still progress,even though it's hard as FUUUUUU
Yes?
- SpectralDragon
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Nice name!Jezebeth Noir wrote:
Yes?
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Jamesx was the doctor.SpectralDragon wrote:Yeah and hey, aren't custom characters like Dracoliches, Minotaur Liches, Minotaur Zombies and whatnot considered "babies" by now? We did create them together after all with some help from Jamesx, me doing the graphics and you doing the voices, with Jamesx breathing them life.Maslyonok wrote:I'm too stunned a littleTemplayer wrote: Wait... for all those years.... YOU HAVE BEEN A GIRL THE ENTIRE TIME?
That's like the reverse of what happens on the internet. HAVE MY BABIES!
Well, your fears are not completely groundless, I want to noteSpectralDragon wrote: Ok, got it.
Lots of Ashan Orcs, at least in DM, seem to identify themselves as Attack Helicopters though, seeing how many times I saw them spin like Beyblades when they were falling to their deaths.
Mmm, Dark Messiah, llove it!
As you can see here. I've played enough FPS games to know this as well, thus generally I'm quiet about that and just let people drive their hardbass trains (which, btw, is an actual thing on YouTube ), ha ha ha ha ha!
I do not play FPS games competitively now, only cooperatively. There are too many toxic FPS gaming communities that are full of children and imbeciles. Bleigh.
I still remember the Grand Cathedral level in Serious Sam Second Encounter Coop with my father. We set the amount of enemies to be 10x per additional player.
There were supposed to be hundreds of enemies. Instead, there were thousands. And no lag (direct actual LAN). It was awesome.
*Added "Bleigh" to Firefox Dictionary.
Too bad there aren't any really great first-person MMORPGs. Might and Magic 6-8 playstyle and gameplay would actually work on a principle, as long as dungeons are instanced. (and you are solo, of course). Imagine the capital of Krewlod (fully built Heroes 3 town)... and VISITING IT. *shivers*
MMMerge Tracker (= Info + Paint Tracker + Missing Features + Suggestions):
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
The Wizardry series are something like M&M, I think.Templayer wrote: I do not play FPS games competitively now, only cooperatively. There are too many toxic FPS gaming communities that are full of children and imbeciles. Bleigh.
I still remember the Grand Cathedral level in Serious Sam Second Encounter Coop with my father. We set the amount of enemies to be 10x per additional player.
There were supposed to be hundreds of enemies. Instead, there were thousands. And no lag (direct actual LAN). It was awesome.
*Added "Bleigh" to Firefox Dictionary.
Too bad there aren't any really great first-person MMORPGs. Might and Magic 6-8 playstyle and gameplay would actually work on a principle, as long as dungeons are instanced. (and you are solo, of course). Imagine the capital of Krewlod (fully built Heroes 3 town)... and VISITING IT. *shivers*
HoMM3 towns at M&M engine? Wow, that's would be great! great fantasy, though
- SpectralDragon
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Oh yes, too bad we had to bring out a Necromancer due to them being dead and whatnot at first ... and maybe either Halfgild/Vetrinus as well to turn them all lichy and nice.Templayer wrote: Jamesx was the doctor.
Especially nowadays, thus I went out of them. Just too much for me. X~X That thousands-of-enemies count sounds both awesome and insane at the same time though, do you have a recording of that or something?Maslyonok wrote:The Wizardry series are something like M&M, I think.Templayer wrote: I do not play FPS games competitively now, only cooperatively. There are too many toxic FPS gaming communities that are full of children and imbeciles. Bleigh.
I still remember the Grand Cathedral level in Serious Sam Second Encounter Coop with my father. We set the amount of enemies to be 10x per additional player.
There were supposed to be hundreds of enemies. Instead, there were thousands. And no lag (direct actual LAN). It was awesome.
*Added "Bleigh" to Firefox Dictionary.
Too bad there aren't any really great first-person MMORPGs. Might and Magic 6-8 playstyle and gameplay would actually work on a principle, as long as dungeons are instanced. (and you are solo, of course). Imagine the capital of Krewlod (fully built Heroes 3 town)... and VISITING IT. *shivers*
HoMM3 towns at M&M engine? Wow, that's would be great! great fantasy, though
Believe me, I can imagine it and it's bloody majestic as all hell, especially when seeing the Thunderbird nest from the top level (3) of (Battle) Mage Guild in Krewlod and whatnot ... or maybe even finding rare trainers of Wyverns and Dragonflies at Tatalia (Fortress in HoMM3) that are the cause of why Trolls aren't invading them in MM7 ... and Deyja, oh my Lords, Deyja! Graveyards everywhere with an occasional tomb, estate and even a Hall of Darkness beside the Castle, with a Dragon Vault being hidden Ancients know where and just undead beings roaming around as both mobs and guards instead of just mere Goblins that we see in MM7. While in Tularean Forest and Avlee, we could potentially spot Dragon Cliffs at times, same in Nighon, only it's Dragon Caves instead with Beholders and Manticores and whatnot roaming around, ha ha ha ha ha ha!
Yes?
- Jezebeth Noir
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
There's some bugs in russian localization:
* Characters don't receive awards in the character award list (with a few exceptions);
* When the judge or oracle returns or refuses to return lost items, he says that he agrees or disagrees to join our group;
* The chronicle tells us about the adventures of heroes from MM8, even if I started in Enroth or Erathia;
* The judges or oracles tips are not recorded at the journal.
Is there any of these bugs on the other languages? Could it be fixed?
* Characters don't receive awards in the character award list (with a few exceptions);
* When the judge or oracle returns or refuses to return lost items, he says that he agrees or disagrees to join our group;
* The chronicle tells us about the adventures of heroes from MM8, even if I started in Enroth or Erathia;
* The judges or oracles tips are not recorded at the journal.
Is there any of these bugs on the other languages? Could it be fixed?
Last edited by Jezebeth Noir on 14 Jul 2019, 09:18, edited 2 times in total.
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Hmmm, can you attach screenshots, please? I'll try to fix it as I'm working at R. localization nowJezebeth Noir wrote:There's some bugs in russian localization:
* Characters don't receive awards in the character award list (with a few exceptions);
* When the judge or oracle returns or refuses to return lost items, he says that he agrees or disagrees to join our group;
* The chronicle tells us about the adventures of heroes from MM8, even if I started in Enroth or Erathia;
* The judges or oracles tips are not recorded at the journal.
Is there any of these bugs on the other languages? Could it be fixed?
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
https://www.youtube.com/results?search_ ... 2+WizardryMaslyonok wrote:The Wizardry series are something like M&M, I think.Templayer wrote: I do not play FPS games competitively now, only cooperatively. There are too many toxic FPS gaming communities that are full of children and imbeciles. Bleigh.
I still remember the Grand Cathedral level in Serious Sam Second Encounter Coop with my father. We set the amount of enemies to be 10x per additional player.
There were supposed to be hundreds of enemies. Instead, there were thousands. And no lag (direct actual LAN). It was awesome.
*Added "Bleigh" to Firefox Dictionary.
Too bad there aren't any really great first-person MMORPGs. Might and Magic 6-8 playstyle and gameplay would actually work on a principle, as long as dungeons are instanced. (and you are solo, of course). Imagine the capital of Krewlod (fully built Heroes 3 town)... and VISITING IT. *shivers*
HoMM3 towns at M&M engine? Wow, that's would be great! great fantasy, though
It would be great if some graphical restrictions were removed from the base engine, and additional graphical fidelity changes were introduced (like bloom, godrays,...)
So that we could make maps such as the Krewlod Capitol 1:1 if you were to stand at the "spot" that you can see the town from in Heroes. Then just to remake the whole planet of Enroth. And perhaps some MP capability. I would play it even if the players would be just paperdolls sliding along the ground, killing stuff.
As long as it is not just a WoW clone (like 99% MMORPGs) and principles are kept.
What I have noticed from M&M games (and a LOT of other games in general. Not Heroeses, though!) is that the towns are FLAT. There tends to be next to no verticality.
I'm personally from a CITY that is rather extremely vertical in some places, and most of it's "core", since it was build in a deep ravine. It will take me like 5 months to get to a camera in my budgeteering, but I'll show you afterwards what I mean!
Nope, didn't record that back then. But we are going back to it, and we already recorded the First Encounter, available here: (I know you like the Czech voice-overed versions, so I am going to give you a Czech playlist) https://www.youtube.com/playlist?list=P ... vYK3BjP6eTSpectralDragon wrote: Especially nowadays, thus I went out of them. Just too much for me. X~X That thousands-of-enemies count sounds both awesome and insane at the same time though, do you have a recording of that or something?
Believe me, I can imagine it and it's bloody majestic as all hell, especially when seeing the Thunderbird nest from the top level (3) of (Battle) Mage Guild in Krewlod and whatnot ... or maybe even finding rare trainers of Wyverns and Dragonflies at Tatalia (Fortress in HoMM3) that are the cause of why Trolls aren't invading them in MM7 ... and Deyja, oh my Lords, Deyja! Graveyards everywhere with an occasional tomb, estate and even a Hall of Darkness beside the Castle, with a Dragon Vault being hidden Ancients know where and just undead beings roaming around as both mobs and guards instead of just mere Goblins that we see in MM7. While in Tularean Forest and Avlee, we could potentially spot Dragon Cliffs at times, same in Nighon, only it's Dragon Caves instead with Beholders and Manticores and whatnot roaming around, ha ha ha ha ha ha!
(I don't remember if you have checked my NEW website at http://www.Templayer.cz ! It's easier to find series there than on youtube. I didn't change the "walls of text" so to speak, so they are still rather cringy. Maybe you wouldn't mind going through and identify the most cringy texts? (I mean you already watched hundreds of hours of my videos, so... ))
Added to the Bug Tracker.Jezebeth Noir wrote:There's some bugs in russian localization:
* Characters don't receive awards in the character award list (with a few exceptions);
* When the judge or oracle returns or refuses to return lost items, he says that he agrees or disagrees to join our group;
* The chronicle tells us about the adventures of heroes from MM8, even if I started in Enroth or Erathia;
* The judges or oracles tips are not recorded at the journal.
Is there any of these bugs on the other languages? Could it be fixed?
MMMerge Tracker (= Info + Paint Tracker + Missing Features + Suggestions):
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Anybody can view or suggest edits.
Dedicated MMMerge Forum (Bug Tracker included): shorturl.at/lryAF
https://goo.gl/ui24Bz
Anybody can view or suggest edits.
Dedicated MMMerge Forum (Bug Tracker included): shorturl.at/lryAF
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Checked some of your statements now and here's the result.
Maybe you should reinstall the game or try to install my updated localization?
Here are my screenshots:Jezebeth Noir wrote: * Characters don't receive awards in the character award list (with a few exceptions);
* When the judge or oracle returns or refuses to return lost items, he says that he agrees or disagrees to join our group;
* The chronicle tells us about the adventures of heroes from MM8, even if I started in Enroth or Erathia;
* The judges or oracles tips are not recorded at the journal.
Maybe you should reinstall the game or try to install my updated localization?
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
What we are discussing now - it is a basis of a big project ... But the idea itself is cool, what can I sayTemplayer wrote: https://www.youtube.com/results?search_ ... 2+Wizardry
It would be great if some graphical restrictions were removed from the base engine, and additional graphical fidelity changes were introduced (like bloom, godrays,...)
So that we could make maps such as the Krewlod Capitol 1:1 if you were to stand at the "spot" that you can see the town from in Heroes. Then just to remake the whole planet of Enroth. And perhaps some MP capability. I would play it even if the players would be just paperdolls sliding along the ground, killing stuff.
As long as it is not just a WoW clone (like 99% MMORPGs) and principles are kept.
What I have noticed from M&M games (and a LOT of other games in general. Not Heroeses, though!) is that the towns are FLAT. There tends to be next to no verticality.
I'm personally from a CITY that is rather extremely vertical in some places, and most of it's "core", since it was build in a deep ravine. It will take me like 5 months to get to a camera in my budgeteering, but I'll show you afterwards what I mean!
I think I understand what kind of “verticality” you are talking about, there are cities built on mountainous or hilly terrain. But to create such cities in the game will be much more difficult, isn't it?
You used to play a lot in Wizardry, I see
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
I've also noticed that seemingly randomly some NPCs in houses say that "Why would I join you?" blurb in completely unrelated topics. This is in English version so probably not a bug in Russian Localization as such. I'll try to post some reproductions if I can see it again and not just brainlessly keep clicking the dialogues.
Edit.
The same bug that causes end-game riddles to be not recognized most of the time seems to also affect choosing Path of Light/Dark in Enroth. It seems random if the dialogue option activates properly. Instead of promoting High Priest to Priest of Light it just goes back to the main 3 dialogue options and I can retry Path of Light and say Yes until it works. Curiously I didn't notice anything like this with Escaton.
Edit.
The same bug that causes end-game riddles to be not recognized most of the time seems to also affect choosing Path of Light/Dark in Enroth. It seems random if the dialogue option activates properly. Instead of promoting High Priest to Priest of Light it just goes back to the main 3 dialogue options and I can retry Path of Light and say Yes until it works. Curiously I didn't notice anything like this with Escaton.
Last edited by Thonkerton on 14 Jul 2019, 13:34, edited 1 time in total.
- Jezebeth Noir
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Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
* Characters don't receive awards in the character award list (with a few exceptions);Maslyonok wrote:Hmmm, can you attach screenshots, please? I'll try to fix it as I'm working at R. localization now
* When the judge or oracle returns or refuses to return lost items, he says that he agrees or disagrees to join our group;
* The chronicle tells us about the adventures of heroes from MM8, even if I started in Enroth or Erathia;
* The judges or oracles tips are not recorded at the journal.
- Jezebeth Noir
- Peasant
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- Joined: 25 Apr 2019
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
I use the localization from the first post link. Is there better one? Where i can find it?Maslyonok wrote:Checked some of your statements now and here's the result.
Maybe you should reinstall the game or try to install my updated localization?
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
MMMerge Tracker, find "Corrected Russian Localization Update", which I update occasionally.Jezebeth Noir wrote:I use the localization from the first post link. Is there better one? Where i can find it?Maslyonok wrote:Checked some of your statements now and here's the result.
Maybe you should reinstall the game or try to install my updated localization?
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