HOTA 1.7 Mana Vortex is manually activated

The old Heroes games developed by New World Computing. Please specify which game you are referring to in your post.
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cjleeagain
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HOTA 1.7 Mana Vortex is manually activated

Unread postby cjleeagain » 19 Apr 2024, 13:02

Some improvements in the gameplay lurk in the background until you use it.

I forgot to mention this earlier. But HOTA has changed the Dungeon town's Mana Vortex. It doesn't activate on you entering the castle, so you no longer need to make sure that the first hero who enters your castle is the one whose mana you want to double.

This is a great relief. I'm sure many of us have had Might heroes with knowledge 1 that stopped by the Dungeon town to pick up some dragons, and wound up draining the Mana Vortex of its once a week mana doubling ability.

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Re: HOTA 1.7 Mana Vortex is manually activated

Unread postby stuartmul » Today, 04:10

Thanks for sharing this news. I'm so glad this option is added, on of the most annoying thing about having dungeon town is I can't visit it if i want to use mana vortex, so this function really help. I honestly don't know why this isn't in the original.


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