Search found 51 matches

by Thonkerton
11 Dec 2019, 13:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Can anybody clarify the way promotion system is working? "Promotions Visual Guide", if I understood it correctly, shows that Master Wizard from MM6 can become Archmage and after that Master Necromancer (and vice versa), and later Lich. Similar thing with High Priest from MM6. I wonder how...
by Thonkerton
30 Nov 2019, 20:47
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Hm, looks like opening the Race Skills.txt with greyface text editor shows the various bonuses and only Minotaur and Dwarf have the special bonus.
by Thonkerton
30 Nov 2019, 19:46
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Is there a list of racial benefits somewhere in the tracker? As I understand, the current main game gives Dwarf Knights GM Axe path but I don't see any log entry for such changes. Do goblins or elves also gain similar boon? Looks like Minotaurs are also able to GM Axe and Cleric Minotaur has Basic A...
by Thonkerton
30 Nov 2019, 14:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

But if we want to talk about bad balance, we should talk about the Fire Elementals. The lesser fire elementals cast fireball M9, which similarly to Rock Blast hits all five party members, for an average of 157.5 damage. Less than the rock blast, sure, but these are lesser elementals...! And the med...
by Thonkerton
27 Nov 2019, 21:35
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

It's an old meme. Anyway, Rodril forgot to disable Lloyd's Beacon from the final area of Breach, resulting in possibility of hilarious abuse.
by Thonkerton
27 Nov 2019, 18:52
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I accidentally the entire timeline, is this bad?
Image
by Thonkerton
27 Nov 2019, 18:00
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

But as long as we're questioning things.. would a troll lich regenerate their body back? :| Well, regular liches have Regeneration and they don't get their old body back. Also, seems like the user input bug still exists in some form, it was happening to me with the riddles again though restarting t...
by Thonkerton
24 Nov 2019, 20:36
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

• Many chests have different contents when you open and close them (by the 2nd opening, 99% there is one more item, even the artifacts/relics come twice (B). It's not different contents, if the generated loot is too big to fit the chest, it remains in limbo until you empty space for it and reopen t...
by Thonkerton
24 Nov 2019, 10:36
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I like the idea about drowning in the plan of water. Now it's the easiest of all planes, it really needs some unique feature. Axes looks extremely weak even with the last patch. How do you think, does it make sense to change it feature from breaking armour to chance to decapitate an enemy with one ...
by Thonkerton
23 Nov 2019, 21:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

https://youtu.be/9okFHYhR-IU
Don't know what to say, I can town portal to Shadowspire just fine.
by Thonkerton
23 Nov 2019, 20:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

• Reputation system does not seem to work as it supposed to be (In Antagarich, it does, in Jadame, not really). (A and V)? It's just been changed AFAIK • Many chests have different contents when you open and close them (by the 2nd opening, 99% there is one more item, even the artifacts/relics come ...
by Thonkerton
21 Nov 2019, 21:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I can give it a go if provided lines to say. Hmmmmmm. So telling you: "now record a line after a golden dragon kills an enemy" wouldn't be enough? I would have to design them? Ideally the situation and line but I can work with less, it'll just take a bit longer to do. Another good resourc...
by Thonkerton
02 Nov 2019, 16:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I have a bug report or something akin to it. My Merge crashes (HARD, no debug screen or anything) to desktop if I try recording it with DXTORY. Other software simply doesn't produce good enough results (like at least 30 FPS) or doesn't work either. Could there be something done to make it more comp...
by Thonkerton
02 Nov 2019, 10:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Also, when I use Town Portal, sometimes it "breaks" and teleports me randomly somewhere. Is it a bug or should it work like that? I decided to do a long way promotion via cleric - priest - high priest - priest of the light (it sounded most profitable and logical to me). The thing is, I al...
by Thonkerton
01 Nov 2019, 17:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

The artifact/relic limit is not quite as rigid as that, though I assume it depends on the place. Escaton's Palace can have multiple of the same artifact even if you arrive with said artifact in the inventory, I don't recall the exact circumstances but I ended up with 3 or 4 Thors (mm6 artifact). As ...
by Thonkerton
29 Oct 2019, 03:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

Guys, is there a way to make a peasant become a Ranger in MM6? I tried Perception expert, the Armsmaster in Free Haven, and also the Axe expert in Castle Ironfist, but no luck.. ID Monster teachers can make a Ranger and MM6 doesn't have ID Monster Teachers unless Rodril added some. Edit. Might be u...
by Thonkerton
26 Oct 2019, 19:34
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

No one needs a Fly scroll. The NWC Dungeon is reachable with simple mouse look+clicking. Added to the Bug Tracker. Arguably not a bug as it's in the vanilla game and doesn't require mouselook either, just looking up and jumping while pressing space works. It's possible the Fly scroll one can find i...
by Thonkerton
24 Oct 2019, 09:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

I don't really see any reason to change the NWC dungeon stuff, it's vanilla and it's not a bug nor do you need to do exploit anything to do it. While it is an easy way to gain money in MM6 sphere, it's essentially just trading goods in MM7/8. As in, with some patience and running around you can make...
by Thonkerton
17 Oct 2019, 20:21
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8407
Views: 8998553

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]

It'd be nice if Repair Item, Identify Item and other similar skills would be used automagically by the best skilled person for it without explicitly having it selected. Slight quality of life improvement to avoid having to move gear around for repairs and such. The only minor balance issue I can see...

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