Search found 4 matches
- 28 Jan 2024, 08:28
- Forum: Might and Magic
- Topic: MM6 Disarm experiments and results
- Replies: 3
- Views: 3210
Re: MM6 Disarm experiments and results
Great study! And well timed) I did similar tests for MM7 during last playthrough and came to same conclusions. Just noticed that MM6 have different mechanics, tried to search and here it is - brand new theme! Just wanted to add a bit about trap damage in MM7, probably this will be the same for MM6 T...
- 19 Dec 2016, 15:28
- Forum: Might and Magic
- Topic: Ultimate MM7 party
- Replies: 156
- Views: 92887
Re: Ultimate MM7 party
But this I can say: KKKC is a real powerhouse. Currently, I'm playing KKKC to feel the power of pure melee party. I have finished the dwarven quests with 1st level party and now have 4 months to train. For sure, even at lvl1 it is a fun to play: under bless and heroism simple clubs with recovery 30...
- 19 Dec 2016, 14:11
- Forum: Might and Magic
- Topic: What are the single most powerful weapons in MM7/8?
- Replies: 10
- Views: 17767
Re: What are the single most powerful weapons in MM7/8?
Probably you're right, never seen anything higher than +17. But in some mm7 items tables it is said that level 6 items (dragon loot) may have +18-25 enchantments.
- 19 Dec 2016, 11:07
- Forum: Might and Magic
- Topic: What are the single most powerful weapons in MM7/8?
- Replies: 10
- Views: 17767
Re: What are the single most powerful weapons in MM7/8?
Speaking about the single most powerful weapon in sense of stated damage, without any skill bonuses, i'd say it is Charele trident artifact (3d9+18 = 33 damage per hit in average), or Headsman's Poleaxe of Dragon (3d7+9 and 10-20 fire = 36 damage in average). But such comparison is completely irrele...