Search found 9 matches

by Macintrash
01 May 2019, 06:44
Forum: Might and Magic
Topic: Mermaid Nudity Sensor Mod
Replies: 5
Views: 5330

Re: Mermaid Nudity Sensor Mod

All the statues and sculptures on the sides of buildings have nudity as well...
by Macintrash
01 May 2019, 06:42
Forum: Might and Magic
Topic: How can I edit graphics files for MM6?
Replies: 1
Views: 2041

Re: How can I edit graphics files for MM6?

MM6View by St0rmcat. It can locate, export, and import data if I remember right. You gotta find the file yourself though :)
by Macintrash
01 Jun 2016, 17:06
Forum: Might and Magic
Topic: Project MM6U - Porting Might and Magic VI to the Unity3D Engine
Replies: 3
Views: 8548

Re: Project MM6U - Porting Might and Magic VI to the Unity3D Engine

It is working on 32 bit systems? It should work on 32 bit, Unity lets you export x86 and x86_64 in the build settings menu. I am doing 64-bit currently, but the web player version should be 32 bit. On winxp Grayface patches? As long as Windows XP supports Unity Web Player, it should work. As for th...
by Macintrash
31 May 2016, 21:10
Forum: Might and Magic
Topic: Project MM6U - Porting Might and Magic VI to the Unity3D Engine
Replies: 3
Views: 8548

Project MM6U - Porting Might and Magic VI to the Unity3D Engine

http://i.imgur.com/CiOxeWB.png A great screenshot from an early build. Click on it to watch MM6U 001 on YouTube! Intro Hello, fellow Might and Magic VI fans of Celestial Heavens. You may not know me, but I know you. I've been visiting CH on and off since about 2010. It doesn't matter who I am, thou...
by Macintrash
30 May 2016, 18:42
Forum: Might and Magic
Topic: I'm working with Unity and MM6, how do I get maps and buildings into Unity?
Replies: 11
Views: 8931

Re: I'm working with Unity and MM6, how do I get maps and buildings into Unity?

http://i.imgur.com/CiOxeWB.png Okay, guys. I did it. It's still uploading to Dropbox (10 mins left or so), but it works. I ripped tons of assets from MM6, converted and cleaned them if necessary, and re-assembled the menus/ui/scrolling text/music/sfx in Unity3D. What I have here is a working main m...
by Macintrash
29 May 2016, 19:06
Forum: Might and Magic
Topic: I'm working with Unity and MM6, how do I get maps and buildings into Unity?
Replies: 11
Views: 8931

Re: I'm working with Unity and MM6, how do I get maps and buildings into Unity?

It worked like a charm. The export went quickly, and Unity accepted the .OBJ/MTL.

All I had to do was select each texture, set them to Point filtering, select each material and set their smoothness to 0 and it looked very accurate to the real game.
by Macintrash
29 May 2016, 00:07
Forum: Might and Magic
Topic: I'm working with Unity and MM6, how do I get maps and buildings into Unity?
Replies: 11
Views: 8931

Re: I'm working with Unity and MM6, how do I get maps and buildings into Unity?

This is what I'm talking about. How is this possible? It's awesome!

Image
by Macintrash
28 May 2016, 18:40
Forum: Might and Magic
Topic: I'm working with Unity and MM6, how do I get maps and buildings into Unity?
Replies: 11
Views: 8931

I'm working with Unity and MM6, how do I get maps and buildings into Unity?

I noticed some people are able to rip models/terrain from the Might and Magic 6 and 7 data files and port them into Unity3D. How does one rip the models and terrain and reconstruct them in Unity? Is middleware like Blender or Maya required to convert them, or are you using scripts to directly read a...

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