Search found 9 matches
- 01 May 2019, 06:44
- Forum: Might and Magic
- Topic: Mermaid Nudity Sensor Mod
- Replies: 5
- Views: 5330
Re: Mermaid Nudity Sensor Mod
All the statues and sculptures on the sides of buildings have nudity as well...
- 01 May 2019, 06:42
- Forum: Might and Magic
- Topic: How can I edit graphics files for MM6?
- Replies: 1
- Views: 2041
Re: How can I edit graphics files for MM6?
MM6View by St0rmcat. It can locate, export, and import data if I remember right. You gotta find the file yourself though
- 01 Jun 2016, 17:06
- Forum: Might and Magic
- Topic: Project MM6U - Porting Might and Magic VI to the Unity3D Engine
- Replies: 3
- Views: 8548
Re: Project MM6U - Porting Might and Magic VI to the Unity3D Engine
It is working on 32 bit systems? It should work on 32 bit, Unity lets you export x86 and x86_64 in the build settings menu. I am doing 64-bit currently, but the web player version should be 32 bit. On winxp Grayface patches? As long as Windows XP supports Unity Web Player, it should work. As for th...
- 31 May 2016, 21:10
- Forum: Might and Magic
- Topic: Project MM6U - Porting Might and Magic VI to the Unity3D Engine
- Replies: 3
- Views: 8548
Project MM6U - Porting Might and Magic VI to the Unity3D Engine
http://i.imgur.com/CiOxeWB.png A great screenshot from an early build. Click on it to watch MM6U 001 on YouTube! Intro Hello, fellow Might and Magic VI fans of Celestial Heavens. You may not know me, but I know you. I've been visiting CH on and off since about 2010. It doesn't matter who I am, thou...
- 30 May 2016, 18:54
- Forum: Might and Magic
- Topic: I'm working with Unity and MM6, how do I get maps and buildings into Unity?
- Replies: 11
- Views: 8931
Re: I'm working with Unity and MM6, how do I get maps and buildings into Unity?
Questions? Ask away!
- 30 May 2016, 18:42
- Forum: Might and Magic
- Topic: I'm working with Unity and MM6, how do I get maps and buildings into Unity?
- Replies: 11
- Views: 8931
Re: I'm working with Unity and MM6, how do I get maps and buildings into Unity?
http://i.imgur.com/CiOxeWB.png Okay, guys. I did it. It's still uploading to Dropbox (10 mins left or so), but it works. I ripped tons of assets from MM6, converted and cleaned them if necessary, and re-assembled the menus/ui/scrolling text/music/sfx in Unity3D. What I have here is a working main m...
- 29 May 2016, 19:06
- Forum: Might and Magic
- Topic: I'm working with Unity and MM6, how do I get maps and buildings into Unity?
- Replies: 11
- Views: 8931
Re: I'm working with Unity and MM6, how do I get maps and buildings into Unity?
It worked like a charm. The export went quickly, and Unity accepted the .OBJ/MTL.
All I had to do was select each texture, set them to Point filtering, select each material and set their smoothness to 0 and it looked very accurate to the real game.
All I had to do was select each texture, set them to Point filtering, select each material and set their smoothness to 0 and it looked very accurate to the real game.
- 29 May 2016, 00:07
- Forum: Might and Magic
- Topic: I'm working with Unity and MM6, how do I get maps and buildings into Unity?
- Replies: 11
- Views: 8931
Re: I'm working with Unity and MM6, how do I get maps and buildings into Unity?
This is what I'm talking about. How is this possible? It's awesome!
- 28 May 2016, 18:40
- Forum: Might and Magic
- Topic: I'm working with Unity and MM6, how do I get maps and buildings into Unity?
- Replies: 11
- Views: 8931
I'm working with Unity and MM6, how do I get maps and buildings into Unity?
I noticed some people are able to rip models/terrain from the Might and Magic 6 and 7 data files and port them into Unity3D. How does one rip the models and terrain and reconstruct them in Unity? Is middleware like Blender or Maya required to convert them, or are you using scripts to directly read a...